Bungie today announced the name and release date of its second expansion of Destiny 2. The expansion, which will probably cost $ 19.99 as the December Curse of Osiris, is called Warmind, and is expected to revolve around the intelligences mystical artificial games that have long been a fundamental part of the history of the franchise. It is launched on May 8. It is rumored that the war mind in question is a character named Charlemagne or possibly Rasputin, a prominent AI of the original Destiny. Bungie is planning an official live broadcast on Twitch to reveal more information on April 24.
A good portion of the Destiny 2 players probably already paid for Warmind, as part of the collector's edition of the game that was sold last year. Everyone else will have to determine if they want to continue with the Destiny universe, which has been plagued by constant controversy since the September 2017 launch of the game. Bungie has made a series of minor and major changes in the game to deal with criticism, mainly because the game is not as fun, deep or rewarding as the first, and restore the health of its player base, which seems to have diminished significantly in the game. last six months.
But the problems facing the game feel more systemic, and it is likely that Bungie will have to make even more drastic changes with the larger and more substantial expansion planned for September. The company recognizes this and writes in the announcement: "For now, everything is at stake to make sure we keep our promise to restore Destiny 2 in the hobby we all love."
That said, Bungie revealed more of his developer roadmap today and revealed some positive changes he is making with Warmind and future expansions. Most notably, the developer will no longer restrict competitive multiplayer maps only to those who buy the new expansion, a move he made with Curse of Osiris that blocked the content behind a payment wall and resulted in long waiting lines for certain playlists.
The release of Warmind, which also coincides with the launch of the game's third season, will also bring private Crucible games, an increase in vault space, seasonal multiplayer classifications and much-needed improvements in the power of the coveted exotic weapons class. and weird of the game. All these are welcome changes and go a long way in repairing some of the most important problems of the game.
Later, Bungie is planning this summer to bring back the daily rewards system, which enthusiastic fans had been asking to give players tasks to complete if they log in every day. In September, with the fourth season and the alleged launch of the third expansion not yet announced, Bungie is planning to make changes in the "weapons slot systems." We do not know exactly what that means, but one of the biggest problems facing the game today is what weak and unexciting players feel in competitive multiplayer modes, mainly because flashy single-shot weapons like sniper rifles and shotguns they were mixed in a special restricted slot of "power weapon".
How Bungie tackles this with the weapons slot changes, and how those changes affect the speed and fun factor of multiplayer combat, will have a great effect on whether Destiny 2 can regain the popularity and longevity of its predecessor.