PUBG’s new smaller island map is a direct response to the popularity of Fortnite

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If you kept just one peripheral look directed at the online gamer community in the last six months, you've probably seen the explosion of popularity of Fortnite Battle Royale. The game of comic strip and competitive survival of Epic Games took a central element of the battlefield of Playerunknown: 100 human players who parachuted on an island with an increasingly smaller battlefield, and became a global phenomenon. The clips and highlights have inundated Instagram, Reddit and Twitter at an alarmingly high rate, which helps the game permeate the dominant culture in ways that few other titles have achieved.
The popularity of Fortnite is precisely the reason why the creators of PUBG are working hard on a new and smaller map of the island for their own PC-centric game, which will debut on its test servers next month. In the announcement yesterday, the developer of the corporation PUBG explained that the "smaller map will offer faster and more intense matches with a higher density of players". One of the main complaints that PUBG can make in its current state is that its games take a lot of time. , and much of that time you spend going from one place to another without taking into account another human player. This is how the game was originally designed: a realistic military style shooter where you had to carefully plan a route, get vehicles to travel faster and avoid or engage in close shootouts to maximize your chances of victory.

Next month we launched a new smaller 4×4 km island map in our Experimental Test Server. This smaller map will offer faster and more intense matches with a higher density of players. Your comments during this trial period will play a direct impact on the development of the map. PLAY BATTLEGROUNDS (@PUBATTLEGROUNDS) March 8, 2018

But Fortnite has completely reoriented what players expect, and how they like to play, the games in the burgeoning battle royale genre. Because the individual Fortnite map is smaller, and because the characters move faster through it, the games are almost half the length of the standard PUBG matches. And because of Epic's design decisions in recent months, which include drastic changes in aspects of the map by adding new locations and more loot to find, the games accelerated even faster toward the final 20 or 30 players. It is in this group that the action becomes more tense and the most rewarding moves can be made.
The creators of PUBG know that they will have to iterate faster than ever to keep pace with Fortnite, which for months has presented new and experimental limited time game modes and a dizzying number of new weapons, items and cosmetics acquirable. The Epic Games version of a battle royale game is already the most watched game on Twitch and has posted numbers of viewers that almost doubled to PUBG in recent weeks. Popular streamers, such as Dr. Disrespect, have also begun to experiment with the Fortnite transmission because of its great popularity. If PUBG does not make the necessary changes to keep up, its game will remain restricted to PC gaming enthusiasts who helped propel it to the forefront of the online scene last year, while Fortnite becomes the popular title more popular.
So it's clear why the creators of PUBG see a smaller map as an important complement. A new more intense environment in which to compete will undoubtedly increase the number of standouts that will reach social networks, and will give the popular streamers a new battlefield to compete live on Twitch. As part of its 2018 roadmap, PUBG Corp. will also detail the technical improvements and new features it will add, including an emulation system that is another obvious answer to Fortnite.
While PUBG hardcore players may bemoan the developers' attempts to be more attractive to the mainstream, these changes are clearly more a matter of survival than anything else. As Epic illustrated when he lifted the basics of PUBG in August and catapulted Fortnite into the mainstream, it does not matter who does it first; It matters who makes it better.


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